Sunday, September 11, 2011

Style

Experimenting with style and texture. I thought about using a style of "carved wood" (just thought that a farmer is related to nature) defining big shapes and planes of the character. I also used rake tool (similar thing we would get from sculpting) to define shapes and give texture.


3 comments:

  1. good idea, hows everyone else feel about it?

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  2. The wood thing is a cool idea, if the farmer is all scratchy and the alien is super smooth

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  3. I like the idea too :) We should do some tests on a couple of quick models like this one to see how the textures would work together. Especially how to contrast textures between the farmer and the alien like Campion said.

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